
La Game Connection propose chaque année à l’occasion de son édition européenne une centaine de conférences, panels et master classes regroupées en 5 thématiques : arts, game design, technologie, business et marketing.
Pour info, la Game Connection 2014 sera, pour la première fois cette année, côte-à-côte avec la Paris Games Week
Voici un avant-goût des intervenants que vous pourrez rencontrer lors de l'événement :
- My Year at OUYA: The Ups, Downs, and Lessons from Launching a New Distribution Platform
Kellee Santiago, Head of Developer Relations chez OUYA, Inc.
- Nobody vs The Best SomeBody -A Recruitment Courtship in 3 Acts: Culture/People/Process
Clark Westerman, Senior International Recruiter chez Riot Games
- Acting, Animating, Directing a Performance
Richard Arroyo, Programs Director, Head of Games chez iAnimate.net
- Discovering the Story and Character in the Real-Time Animated Short Film, Unplugged
James Zachary, Creative Consultant & Contractor
- Warhammer® 40, 000™: Carnage Postmortem
Kayla Kinnunen, Game Director at Roadhouse Interactive
- Level Design in Procedural Generation
Tanya Short, Creative Director at Kitfox Games
- The Dead is Rising Again! or: The Specifics of the German Rating System
Markus Wiemker, Prof. Game Design chez MHMK Stuttgart
- Top 5 Hardest Things About Running Games as a Service...and How to Beat Them!
Nick Malaperiman, President of Publishing chez Roadhouse Interactive
- Creating a translation platform to bring all the world's players into one game
Gabriel Leydon, Chief Executive Officer & Co-Founder chez Machine Zone
- Like a rabbit in headlights! Removing the OO goggles
Andrea Magnorsky, Co-founder chez BatCat Games
- Master Class : 10 steps to enhance the quality of your character art in Zbrush - JB Ferder, Senior character artist chez Arkane studios
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